This makes me happy.
Pixels make me happy.
Thus, I wanna make a bouncy pixely creature person thing, made from good ol fashioned homegrown pixels, CSS sprites, and javascript. But the road would not be easy going.
Step #1.
Design, using pencils, the creature that I want to create
Step #2.
Break the thing down into seperate individual movable body parts, that can be animated
Step #3.
Model the parts in 3D and render from all angles that will be visible, 360 degrees around, above and below at some reasonable interval, (say, 8*8?)
Step #4.
Trace over the renders to give the parts some hand drawn pixelly juice.
Step #5.
create dom elements for each body part.
create javascript routines to move a body part to any arbitrary on screen coordinate, and switch the frame to any arbitrary frame in its body party category.
Step #6.
Create springs for each limb
Step #7.
Figure out how ventrella did the upright stance for his creatures. Creatures need balance!
Thursday, December 20, 2007
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